a) Aerial image b) Artificial view of naively textured 3D scene c) Naive multi-view texturing d) Optimized results, “Seamless Image-Based Texture Atlases using Multi-band Blending”, Allène et al.
In classical dense stereo matching of aerial imagery, the result of two or more 2D input images is a dense point cloud in 3D space. For various applications, one often needs to mesh the point cloud to a triangulated closed surface, which then can be textured to produce visually appealing results. Well known examples are the 3D views of e.g. Google Maps or Bing Maps. However, assigning a texture to a complex 3D scene, based on multiple camera views, poses some difficulties:
The goal of this thesis is to devise a global energy based framework (e.g. using graph cuts), creating a combined texture map which minimizes the bovementioned errors. Implementation is done using and extending an existing C++ framework. Special care needs to be taken when addressing performance issues, as the data amount is large.
Wird per js gefüllt...
Look forward to a fulfilling job with an employer who appreciates your commitment and supports your personal and professional development.
Our unique infrastructure offers you a working environment in which you have unparalled scope to develop your creative ideas and accomplish your professional objectives.
Disabled applicants with equivalent qualifications will be given preferential treatment.
Duration of contract:
Earth Observation Center
Tel: +49 8153 28-2652
Exciting challenges for inquisitive people: write your thesis at DLR!
Your way to DLR: here's how you should apply.