DLR Portal
Home|Impressum|Sitemap|Kontakt |English
Sie sind hier: Home:Forschung:Vision:3D Modelling
Erweiterte Suche
Robotik und Mechatronik Zentrum
Institut für Robotik und Mechatronik
Institut für Systemdynamik und Regelungstechnik
Institut für Optische Sensorsysteme
Aktuelles
Mitarbeiter
Forschung
Rollin' Justin
Hand-Arm-System
Leichtbau-Roboter
Hände
Legged Robots
3D Modellierer
Medical Robotics
Mechatronic devices
Biomimetic Robotics and Machine Learning
Telepresence & VR
Vision
Object Recognition and Scene Analysis
Tracking and Servoing
Navigation
3D Modelling
High-Speed Vision
Tools
Applications
Space Robotics
Flying Robots
Demonstrators
Flugzeug-Systemdynamik
Automotive
Railway Systems
Control Methods & Tools
Industrial Robot Control
Multikopter
Ausgründungen
Veröffentlichungen
Stellenangebote
Bildergalerie
Anreise
Kooperationen und Projekte
3D Modelling
The ever increasing need for 3D models in robotics and Virtual Reality/Augmented Reality applications require a closer look at this widespread research field. The prerequisites range from fast, i.e. online, model generation,  highly accurate models for collision detection and avoidance to photo-realistic models used in VR, i.e. telepresence and tele-operation scenarios. To gain the appropriate model for the desired application, a wide range of sensors and several data processing steps are necessary.

Online Surface Reconstruction


The development of range sensors allows for generating 3D models by contact-less measurement of the desired objects surface. These models can be used for virtual reality applications, like virtual museums or product presentations, but also for path planning and collision avoidance in the robotic field.
Vollständiger Artikel

Stereo Image Algorithms


Ordinary cameras capture images by projecting light of a three dimensional scene onto a two dimensional plane (i.e. the image plane). Due to this process, one dimension is lost. This dimension is the depth of an image, i.e. the distance between the camera and objects in the scene.
Vollständiger Artikel

Texture Mapping


Texture mapping adds a (photo-)realistic impression to a give n 3-D model by linking each surface path of the model with an image, called texture. Often, pre-defined, synthetic textures are used for the 3-D models. Here, the real texture of the model is gathered by moving a camera around the real object in question.
Vollständiger Artikel

Autonomous C-Space Exploration and Object Inspection


The Multisensory 3D-Modeller, developed at the Institute of Robotics and Mechatronics, acquires 3-D information about the environment. This device consists of a 7-dof passive manipulator mounted with four different types of sensors: a light-stripe sensor, a laser-range scanner, a passive stereo vision sensor, and a texture sensor.
Vollständiger Artikel

Research Group


Vollständiger Artikel
Copyright © 2013 Deutsches Zentrum für Luft- und Raumfahrt e.V. (DLR). Alle Rechte vorbehalten.