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Vision
Today in robotics, computer vision in a broad sense can be regarded as the key technology for realizing systems with an enhanced level of autonomy. In this domain, we tackle problems from a wide methodological range, from image-based tracking to scene understanding and world modeling. With such a broad scope, we can address application demands as diverse as rapid visual servoing and flexible adaptive behavior for a robot system, or generation of photo-realistic representations in a virtual-reality context.
Object Recognition and Scene Analysis
From a universal perspective, it is the goal of machine vision to determine for an artificial agent where in the environment things are and what they are. Answering these two questions constitutes a scene interpretation in the generic sense.
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Tracking and Servoing
When a rigid object moves in 3D space relative to a camera, it is often interesting to know how its relative pose changes in its full 6 degrees of freedom (DoF). The problem of 6-DoF tracking arises in the context of numerous applications within and beyond robotics.
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Navigation
Basic skills for a mobile robot system are localization and navigation. Any possible service task, such as floor cleaning, fetching and carrying objects, or assistance of the handicapped, requires these skills. Implementing such skills involves answering the questions ``Where am I?'', ``Where am I going?'', and ``How do I get there?''.
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3D-Modelling
The ever-increasing need for 3D models in robotics and Virtual Reality/Augmented Reality applications required a closer look at this widespread research field. The prerequisites range from fast, i.e. online, model generation, highly accurate models for collision detection and avoidance to photo-realistic models used in VR, i.e. telepresence and tele-operation scenarios.
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High-Speed Vision
When a robot has to immediately react to real-world events detected by a vision sensor, high-speed vision is required. This may be a visual servoing task, i.e., the vision sensor is part of the robot’s control loop, or a reaction to a sudden event, such as catching a thrown ball.
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Tools
Over the years we have developed some tools of general scope that assist us in various vision projects...
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Applications
Methods developed in our research are applied in integrated systems that function as demonstrators, technological experiments, or prototypes.
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